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Mana is the secondary resource in Stick War II: Order Empire, Stick Empires and in Stick War III (in the form of Crystals); which is used to train more advanced units

Obtaining Mana/Crystals[]

Stick War II: Order Empire/Stick Empires[]

Each side has miners to pray on their side. The miners will walk to the statue and kneel down. Blue light will radiate, indicating they are praying and gaining mana at 7 mana per 2.61 seconds, or 161 mana/minute. A maximum of 6 miners can be praying at any one time for one side.

CrystalMine

The Mana Crystal Mines in Stick War III

Stick War III[]

Each side has 2 mines (3 in 2v2 games) which have Mana Crystals instead of gold. Once Miners finish mining the crystals and deposit it when their bag is full, they give 50 mana crystals per full bag deposited, and each pickaxe swing mines 10 Crystals (requiring 5 swings to fill a bag). Crystal deposits never run out, and each crystal deposit can be mined by up to 2 miners at a time.

While holding the Tower, each time a Miner drops off Crystals, the Tower grants additional Crystals equal to 10% of the load per level of Tower Bonus (maximum of 40% at Tower Bonus level 4).

Function[]

Stick War II: Order Empire[]

Mana, along with Gold, is used to create more advanced tier two units and is a major cost for all spellcasters. It is also required for most upgrades.

It is also crucial as using a unit's ability costs mana.

Order[]

Unit Mana Cost
Miner 0
Swordwrath 0
Archidons 0
Meric 200
Magikill 400
Spearton 50
Shadowrath 150
Albowtross 200
Enslaved Giant 0
Upgrade/Research Mana Cost
Miner Hustle 100
Passive Income Gold 1, 2, 3 100, 100, 100
Tower Spawn 1, 2 200, 1000
Resilience 100
Cure 100
Giant Growth 1, 2 200/400
Poison Spray 100
Magikill Wall 150
Castle Archer 1, 2, 3 0, 0, 0
Fire Arrows 100
Blazing Bolts 0
Rage 50
Shield Wall 50
Shield Bash 100
Shinobi 100/150

Chaos[]

Unit Mana Cost
Miner 0
Crawler 0
Juggerknight 50
Bomber 0
Dead 100
Eclipsor 150
Marrowkai 400
Medusa 400
Giant 0
Upgrade/Research Mana Cost
Miner Hustle 100
Miner Tower (Research) 0
Miner Tower (Use) 0
Passive Income (Each Level) 100
Predatory Edge 100
Pack Mentality 100
Charge 100
Poison Guts 0
Castle Dead 1 0
Castle Dead 2 0
Castle Dead 3 0
Hell Fists 100
Venom Flux 0
Resilience 100
Giant Growth 1 200
Giant Growth 2 400
Tower Spawn 1 200
Tower Spawn 2 1000

Elemental[]

All Elemental fusion units cost 100 mana. Scorch, Blind Gate, and the basic Elementals have have 0 mana cost.

Upgrade/Research Mana Cost
Miner Hustle 100
Passive Income (Each Level) 100
Scorpling Health 200
Scorpling Poison 200
Advanced Healing 100
Meteor Strike 100
Castle Air 1 0
Castle Air 2 0
Castle Air 3 0
Tornado 100
Resilience 100
Clone Level 1 100
Clone Level 2 150
Tower Spawn 1 200
Tower Spawn 2 1000

Spells and Abilities[]

Spell/Ability Use Cost
Fire Arrows 5
Shield Bash 10
Shinobi 30
Poison Cure 5
Blast 0
Poison Spray 50
Electric Wall 35
Detonate Explosive 0
Charge 15
Poison Guts 10 per attack
Petrify 50
Venom Flux 50
Hell Fists 50
Reaper 0
Morph 0
Sacrificial Mass Heal 0
Death Blossom 30
Summon Scorplings 0
Radiant Heat 30
Flash 0
Possess 50
Clone 50
Dragon Call 30
Fire Rain 20
Protect 20
Tornado 35

Stick War III[]

In Stick War III, mana is replaced by Crystals. They are used to train certain units and research most Upgrades, as well as casting all Spells. No unit abilities cost Crystals.

Any card not listed in the tables does not cost Crystals.

The following cards affect Crystal costs:

Units[]

Unit Crystal cost
Eclipsor 100
Shadowrath 150
Spearton 50
Juggerknight 50
Toxic Dead 100
Meric 200
Magikill 400

Spells[]

Spell Crystal cost
Illuminate 50
Miner Hustle 50
Rage 50
Surge 100
Tesla Coil 100
Acid Rain 150
Heavy Healing Wisp 150
Lightning Storm 150
Projectile Barrier 150
Snow Squall 150
Healing Ward 200

Upgrades[]

Upgrade Crystal cost
Mining Engineer 50/100/200
Enchanted Pike 100/200
Miner Upgrade 100/200/300
Spiritons 150/300/400
Zombie Apocalypse 150/200/300
Secret Tunnel 200
Monstrosity 200/300/400
Toxic Totality 250/400

Generals[]

General Crystal cost
Archis 200
Kytchu 200
Xiphos 200
Atreyos 200
Spearos 300
Thera 400
King Zarek 400
Marrowkai 400

Notes[]

  • Negative mana can be obtained through a glitch; it requires the Elemental empire and the fusing of multiple Vs at once without the necessary amount of mana.
  • Mana can be gained by praying at the enemy statue, however, your miner must be closer to the enemy statue than your statue when told to pray.
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